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Off-soundtrack

The artwork for OFF's official OST

The original soundtrack (OST) was composed and produced by Alias Conrad Coldwood. The soundtrack was released on the French RPG Maker website along with the first release of the game.

The OFF Soundtrack can be found here, where tracks can be downloaded individually or as one collective archive. The complete archive, however, is missing track 9 ("Rainy Day (and Meat)"). In its place is a relabeled copy of track 14 ("Desperately Safe"). Track 9 will have to be downloaded and replaced separately. Also you can download OST in higher quality with fixed 9 track from http://gaarabis.free.fr/ (Direct link)

Many of the tracks on the album are difficult to classify by genre. The composer describes the album as a "sweet blend of electro hovering and rhythmic, sometimes fun and sometimes scary". Some of the songs have whispering in them as well.

A YouTube playlist of OFF's soundtrack can be found here.


Track Listing

No. Name Description Music
1 Global The talking sound effect used by the Elsens.
01 - Global
2 Silencio Plays when venturing within The Nothingness. Sped up version plays in Chapter 3 of The Room. It consists solely of cryptic whispering which has yet to be translated. It is unknown where the whispers originate from but it has been implied that they come from the men who have descended into The Nothingness via purification as told by Enoch. Chapter 3 of The Room has a particular room with black, humanoid figures whispering the same words as with the whispers in The Nothingness, implying that these are the purified entities of The Nothingness.
Silencio
3 Fourteen Residents Plays in the Main Menu screen. A slowed down version played in minor key, named "Fourteen(fake)Residents" in the game's files, plays during the fake Title Screen in Chapter 3 of The Room. It is a drawn out, melancholic piano solo along with a droning sound in the background. Original
FourteenResidents
Slowed down
Fourteen(fake)Residents
4 Pepper Steak Starts up when battling most adversaries. The in-game version lacks both the beginning [the beginning trumpet-sounding instrument] and ending of the version [the music dying off, like a record scratching, and then turning dull and almost unlike music, with a few low tones] from the OST. In-game Loop
Peppersteak(loop)
OST Version
04 - Peper Steak
5 Not Safe Plays in the Zones after purification; it has an ominous, almost psychotic/schizophrenic feel to it. The song itself is composed of uncoordinated chiming, loud wind gusts and the whispers from "Silencio". Interestingly, there is a loud sound of banging on metal and a muffled voice shouting loudly and saying "Au secours", which is French for help. It is unknown where the voice is coming from. However, it may be deducted that it could be from whoever is banging on the metal, as it may be a call for help from the room that the metal blocks or covers.
NotSafe
6 Stay in Your Coma Plays on the Game Over screen after losing a battle, killing The Judge in the combat tutorial or running out of time in the residential area; it is the only song with vocals in the game. It is currently unknown to who did the vocals. The title and vocals may be telling the player to give up.
StayInYourComa
7 Empty Warehouse In most areas of Zone 0. In the soundtrack, the sections played outside and inside are back-to-back. Inside
EmptyWarehouse(in)
Outside
EmptyWarehouse(out)
8 Tender Sugar In Sugar's cellar and the battle with her. The second half of the song is not present in actual game and only appears on the official soundtrack.
TenderSugar
9 Rainy Day (and Meat) Plays in most areas of Zone 1. In the soundtrack, the two segments of this song are connected together. The track is titled for the sounds of both rain and squelching meat. Inside
RainyDay(in)
Outside
RainyDay(out)
10 Soft Breeze In Zone 1's smoke mines.
SoftBreeze
11 Clockwork In Zone 1's post office. The song is composed of seemingly reversed tones and the ticking of a clock or pocket watch. A slower version plays at Dedan's cottage in Chapter 4 of the Room.
Clockwork
Slowed down
Clockwork (lost grip of time)
12 Flesh Maze Tango In the maze at Alma in Zone 1, leading up to Dedan's office.
FleshMaze Tango
13 Fake Orchestra In the battle with Dedan.
FakeOrchestra(loop)
14 Desperately Safe In most exterior areas of Zone 2.
DesperatelySafe
15 The Walls Are Listening In Zone 2's library. A slower version plays on Japhet's cliff in Chapter 4 of The Room. Inside
The Walls Are Listening
Roof
The Walls Are Listening (cliff)
16 Windows Licking In Zone 2's shopping mall.
Windows Licking
17 A Stab of Happiness In Zone 2's amusement park, owned by Zacharie.
A Stab of Happiness
18 Unreasonable Behavior In the timed segment where Japhet summons ghosts to attack the Elsen in the Zone 2 residential area.
Unreasonable Behaviour
19 Minuit à Fond la Caisse In the final battle with Japhet. The title is French, meaning "Midnight at Full Speed".
Minuit à fond la caisse
20 Burned Bodies In exterior areas of Zone 3. Slower versions play in the sugar stash, on the chimney and in the sugar ovens.
Burned Bodies
Chimney
Burned Bodies (-Chimney)
Burned Bodies (-The-)
Outside
Burned Bodies (Out-)
Burned Bodies (Sweet Tooth)
21 Yesterday Was Better In the main entrance, on the monorail and in the treatment rooms of Zone 3. Slower versions play in the treatment rooms after the sugar stash and in the Critic-burnt fight.
Yesterday was better
Critic Burnt
Yesterday was (even) better
22 Some Rudiments of Propriety In Area 1 of Zone 3, the cafeteria and dormitories.
Some rudiments of propriety
23 Magic Pipe In the Game of the Mortal/Perilous Fall in Zone 3.
Magic Pipe
24 Endless Hallway In Area 4 of Zone 3. In battles, a section that consists of industrial crashing sounds plays. A slower version plays when Enoch is stuck in a hole in Chapter 4 of The Room.
EndlessHallway
EndlessHallway2
EndlessHallway3
EndlessHallway (stuck)
Fight
EndlessHallwayFight
25 Front Gate In Enoch's office and the first battle with him.
FrontGate1
FrontGate2
26 The Race of a Thousand Pounds While being chased by Enoch after fleeing from him.
The Race of a thousand pounds
27 O Rosto De Um Assassino In the final battle with Enoch. The title is Portuguese, meaning "The Face of a Killer".
O Rosto De Um Assassino
O Rosto De Um Assassino Cansado
28 The Race of a Thousand Ants In scenes involving Hugo, after Zones 1 and 2 and in Chapter 0 of The Room.
The Race of a Thousand Ants
The Race of a Thousand Ants (Safe)
The Race of a Thousand Ants (ohno)
29 Brain Plague (Rewind and Re-Reversed) In most areas of The Room. A reversed version plays in battles and a slower version plays in the entrance.
Brain Plague (Re-Reversed)
Rewind
Brain Plague (Rewind)
Slowed down rewind
Brain Plague (Slow Rewind)
30 Panic in Ballville (Level 1) In the 'Panic in Ballville' segment in Chapter 2 of The Room.
Panic in BallVille (level 1)
31 Panic in Ballville (Boss Level 1) In battles in 'Panic in Ballville' and the end of that segment.
Panic in BallVille (Boss Level 1)
32 The Meaning of His Tears In the battle with Vader Eloha and her Add-Ons.
The Meaning of His Tears
33 Woman of Your Dreams In Vader Eloha's throne room, before and after the battle with her.
Woman of Your Dreams
34 Avatar Beat In the final battle between The Batter and The Judge (Pablo).
AvatarBeat(loop)
35 Just Like a Bunch of Monkeys Fighting Underwater In the true (joke) ending accessed with the Aries-card. The title refers to the space apes present in that ending.
Bunchomonkeys

Other tracks

Name Description Music
Judy Garland - Over the rainbow During the credits.
Over the rainbow
Grey Pencil In the areas drawn by Hugo in Chapter 4 of The Room.
Grey Pencil
Silence In several areas of The Room.
Silence

Unused tracks

There are a number of tracks in the soundtrack that were not used in the game, which can be found here

No. Name Description Music
1 Hip 2-2 Unknown as to where it was going to be played. It's high energy and tempo indicates that it could of been a battle theme.
Alias Conrad Coldwood - Hip2-2
2 Multitap Delay Nightmare. Unknown as to where it was going to be played.
Alias Conrad Coldwood - Multitap Delay Nightmare
3 Outside Flesh Fountains Unknown as to where it was going to be played, though it's very likely that it was meant to play in somewhere in Alma both due to the name and the squishy sound of flesh being minced. This track's official name is known as "Outside Flesh Foutians", "foutains" is the word "fountains" in French.
Alias Conrad Coldwood - Outside Flesh Foutains
4 Something In The Way Unknown as to where it was going to be played.
Alias Conrad Coldwood - Something In The Way
5 Spool Unknown as to where it was going to be played.
Alias Conrad Coldwood - Spool
6 Tense Unknown as to where it was going to be played.
Alias Conrad Coldwood - Tense

Trivia

  • Pepper Steak is incorrectly labelled as "Peper Steak" in the French version of the game.
  • A lot (if not all) of the sounds sampled in Pepper Steak were sampled from another old ragtime/foxtrot-type song also named "Pepper Steak" by The Washboard Rhythm Kings which can be listened to here
  • "Panic in Ballville", and it's boss, both have "Pepper Steak" and "Avatar Beat" leitmotifs, respectively.
  • The song title "Windows Licking" is probably a play on words in French. The French term for window shopping is "léche-vitrine" which if literally translated would mean "window licking". Chances are that the title is a direct translation of the plural form of the word "léche-vitrines".
  • Many of the songs have extra pieces of music in the soundtrack, which do not appear in the versions found in the game files.

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